Arcana76 1.0.23-dev — private VPS candidate, not published

New in this release
- The game is now called Arcana76. The window title, the login, character list, settings and hotkey windows, the login message and the message of the day use the new name. Your settings, hotkeys and characters stay as they are; the first time, the character list may select your first character instead of the last one you played.
- This version needs the Arcana76 Launcher 1.2.4 or newer.
- Mage Equipment: 15 new items for spellcasters: Mystic Robe, Astral Robe, Umbral Robe, Starwoven Mantle, Runebound Circlet, Oracle Hood, Astral Leggings, Sagewalk Boots, Tempest Ward, Astral Grimoire, Spellbinder Orb, Ring of Convergence, Moonsigil Ring, Prismatic Pendant and Focus Amulet.
- New monsters with their own appearances and corpses: the Blue Beholder and the Fire Salamander family (Ashen Salamander, Cinder Salamander, Magma Spine and Volcanic Basilisk). Some rare finds come inside a bag in the corpse.
- Two new hunting areas: Ember Ruins, a burned ruin with two levels below it, north-east of the eastern Cyclops hunting grounds, and Stormglass Caverns, below ground at the edge of Mino City.
- Mino City has a new look, and parts of the town edge and garden were polished.
- Dreadwatch Keep: Wild Warriors, Valkyries and Amazons hold the yard and the outer edge, Castle Sentries and Castle Huntresses guard the inside, and Border Reavers and Wall Archers the upper floor. The basement is unchanged.
- The Blue Beholder, the Fire Salamanders and the castle monsters can see invisible characters.
- Three inscriptions now hang on a wall: at the northern gate landing, among the pillars of the Minotaur temple and at the Crimson Vault's northern stair.
- Rune Buff V2 for Ryven, Brannor, Zelior and Belvar: 48 skill-modifier runes, 12 per champion, plus the 4 starter runes and the Blank Rune, 53 runes in all. Belvar has 8 new modifier runes.
- All 53 runes show their approved round icons, also in the Rune Pouch.
- Ryven's Chain Arc flies faster: 250 instead of 150 pixels per second.
- Eight new castle monster appearances: Castle Sentry, Wall Archer, Castle Huntress, Border Reaver, Court Duelist, Guard Captain, Court Sorceress and Hall Warden. The first four guard Dreadwatch Keep; the other four are not placed yet.
- Two more new creature appearances are included for later encounters.
- Set Outfit is gone from the right-click menu.
- A held walk key keeps walking while you click in the game window, a right click acts on the tile you pressed, and the newest direction key wins the next step.
- Toxic Bloom shows a bloom every half second.

Server changes in the paired release playable-vps-20261110-01
- Loose decorations in Dreadwatch Keep, the Underground Orc City, Cindermaw, the Giant Spider cave and the Lizard catacombs: bags, boxes, food, armour, shields and weapons are ordinary items now. You can open, eat, wear, take and sell them, and they come back when the server restarts. Furniture such as chairs, tables and statues can be pushed on the ground and returns to its place at the next save.
- A weapon can no longer destroy a fixed quest object.
- If you use an item on something within reach while you walk with the mouse, such as a key on a door, a shovel on stones, a rope on a rope spot or a fishing rod on water, your character now stops there instead of walking on.
- If it is farther away, your character walks to it and uses it, also when you clicked right after another action, for example a potion. Before, that gave 'Too far away.'
- Runes, potions, drinking from a vial, opening a bag you carry and following someone do not stop the walk. Walking with the keys works as before.
- Walking with the mouse and following someone now count as activity. You are warned after 30 minutes without activity and logged out one minute later (before: 15 minutes).
- If you fall through a hole or a trapdoor and right away click on the map and use an item on something next to you, such as a key on a door, your character no longer stands one tile off on your screen for a moment.
- Tab now also picks animals you can attack, such as deer and rabbits. Tab always picks the nearest creature you can attack first; press Tab again to move on to the next one, for example a monster farther away.
- A new message of the day.

Kept from 1.0.21-dev and 1.0.20-dev
- Belvar's approved Forest Warden outfit (looktype 248). The old looks 9, 249 (GM) and 252 stay in the client.
- The approved Obsidian Black wand family: 10 wand appearances on 22 wand items. Item identities, Wand Evolution and equipping are unchanged.
- Belvar ability visuals: Toxic Bloom shows the newer effect artwork on its usual tiles; Toxic Siphon shows its effect once, when its missile arrives.
- Dark Mystic Rune Pouch, GM 249, Arena Master look 251, protocol 760, Classic display sync and controls are the same as in 1.0.20-dev.
- Same private VPS endpoint, verified dual CA bundle and otclient-private-vps settings profile.
- TLS verification, single-client guard and signed payload verification remain enabled.
- Pairs with the server release playable-vps-20261110-01: the new runes, monsters, items and appearances need it. An older client on that server shows them wrongly. Client and server go live together.
